(Opportunity) Cost Effective Marketing & PR for Indies
In this 2017 GDC talk, Chris Dwyer, who’s worked on PR/marketing for games like ‘Gone Home: Console Edition’, ‘Overland’, ‘Night In The Woods’, ‘Thimbleweed Park’ and more, discusses how to arm indie developers with limited financial, mental and time budgets with good (and more importantly efficient) marketing & PR strategies.
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